Sublime Blog Sublime Text News Thu, 22 Sep 2016 06:00:00 +0000 en hourly 1 Sublime Text 3 Build 3124 Thu, 22 Sep 2016 06:00:00 +0000 Jon Skinner Sublime Text 3, Build 3124, is out now. Downloads and the full changelog are on the Sublime Text 3 page.

Build errors are now shown inline, at the location the error occurred. This is done via the new Phantoms API, which allows HTML annotations to be added to the text buffer by plugins:

Inline build errors can be disabled via the show_errors_inline setting.

Also new in 3124 is Show Definition, which will show where a symbol is defined when hovering over it with the mouse. This makes use of the new on_hover API, and can be controlled via the show_definitions setting:

After navigating to a definition, you can go back to where you were via the Goto/Jump Back command.

3124 also features side-by-side preferences editing, a menu entry to install Package Control, performance improvements, a whole host of Syntax Highlighting improvements, minihtml improvements, and expanded API Documentation.

With these latest changes, Sublime Text 3 is almost ready to graduate out of beta, and into a 3.0 version. If you want to track the progress between now and then, the Dev Builds are the way to go. As usual, if you have any questions or comments, please head over to the forum.

Sublime Text 3 Build 3103 Tue, 9 Feb 2016 02:00:00 +0000 Jon Skinner Build 3103 is out now. Downloads and a full changelog are on the Sublime Text 3 page.

This is the first build available to everyone with the new syntax definition format, .sublime-syntax. This allows for richer syntax highlighting and better performance. 3103 also features a custom regex engine that significantly speeds up file loading and indexing.

The Packages shipped with Sublime Text are now on GitHub, and 3103 incorporates many community provided improvements to them, especially to HTML, CSS and JS.

I'd also like to welcome prominent community member and Package Control mastermind Will Bond to the Sublime HQ team.

If you have any questions or comments about 3103, you may want to head over to the new Forum.

Sublime Text 3 File Indexing Wed, 25 Mar 2015 11:45:00 +1000 Jon Skinner Some of the core features in Sublime Text 3 are Goto Definition and Goto Symbol in Project. Both of these work by indexing the files in the current project to determine where each symbol is defined.

When indexing is in progress, several low priority background processes will be launched to do the work, and a progress indicator will be shown on the status bar. In general, even for large projects, indexing should take only a few seconds, and be unobtrusive.

However, things can go wrong, so if you're seeing high CPU usage in Sublime Text 3, then file indexing is the first thing to look at. There are two things that can cause excess CPU usage from the indexing:

  • A corrupted index. Various events can cause the index itself to become corrupted, and when this happens, Sublime Text will do the indexing work, but be unable to write the results to disk, so it'll start again in the near future. The next build of Sublime Text will handle this situation more gracefully, but in the mean time you can check this for yourself: if the index is corrupted, there will be a log message in the console (accessible from the View/Show Console menu), which indicates which directory needs to be deleted to reset the index.
  • Some files. File indexing works by applying syntax highlighting rules to each file, and then extracting everything that looks like a symbol. The syntax highlighting rules are regex based, and some combinations of rules and files can cause the parsing to take a long time. See below to find out what's going on, and then consider adding the files to the index_exclude_patterns setting.

To see when files are being indexed, you can enter sublime.log_indexing(True) in Sublime Text's console. This will trigger Sublime Text to start logging relevant information whenever it indexes files.

To disable file indexing altogether, you can set the index_files setting to false. ]]> Sublime Text 3 Build 3080 Tue, 24 Mar 2015 12:35:00 +0000 Jon Skinner Build 3080 is now available, with many fixes, improvements and new features. Full details, and downloads, are on the Sublime Text 3 page.

Sublime Text 3, while still technically in beta, is the recommended version of Sublime Text to use: compared to Sublime Text 2, it's faster, more polished, and of course, has a lot of extra functionality. Download it now and give it a try!

There will be more Sublime Text 3 builds coming in the near future. If you're a registered user, you can get early access by using one of the Dev Builds. New dev builds are announced and discussed on the Forum - there's generally a new one each week. ]]> Sublime Text 3 Build 3065 Wed, 27 Aug 2014 06:00:00 +0000 Jon Skinner Build 3065 is now available. Full details, and downloads, are on the Sublime Text 3 page. ]]> Sublime Text 3 Build 3059 Wed, 18 Dec 2013 04:03:48 +0000 Jon Skinner Build 3059 is now available. Full details, and downloads, are on the Sublime Text 3 page. ]]> Sublime Text 3 Public Beta Fri, 28 Jun 2013 11:15:07 +0000 Jon Skinner Build 3047 is now available to both registered users and the general public. Build 3047 is the fastest, most stable, most polished version of Sublime Text yet.

New in 3047 is High DPI support for Windows and Linux, as well as improved file change detection, smarter atomic save, improved rendering performance and many bug fixes. The full list of changes is on the Sublime Text 3 page.

If you're coming from Sublime Text 2, some of the core features in Sublime Text 3 are:

  • Speed. Startup time, file load time, and Replace All have all been significantly improved. If you're using OS X with a Retina display, then you'll find huge rendering speed improvements too.
  • Symbol Indexing, for Goto Definition and Goto Symbol in Project. Complementing these are the Jump Forward and Jump Back features.
  • Improved HTML Editing, including tag and attribute completion as well as automatic tag closing.
  • Improved Project and Pane management, including multiple workspaces for a single project.
  • Richer API. Plugins are better insulated from the application, and now have a broader and fully threadsafe API to work with.

There's been hundreds of smaller improvements to almost every aspect. There's some more details in the original announcement.

You can download Build 3047, as well as see a full list of changes, at the Sublime Text 3 page. ]]> Sublime Text 3 Beta 3033 Fri, 10 May 2013 02:18:41 +0000 Jon Skinner Build 3033 is now available for registered users. The focus for 3033 has been on general polish, and cleaning up a few loose ends. It shouldn't be too long now until the first public beta for Sublime Text 3.

The full list of changes is available on the Sublime Text 3 page. ]]> Sublime Text 3 Beta 3019 Mon, 11 Mar 2013 23:33:26 +0000 Jon Skinner Build 3019 is now available for registered users to download. Some of the highlights since the first Sublime Text 3 beta:

Jump Back and Jump Forward - Jump Back allows you to go to previous editing positions. This goes hand in hand with Goto Definition: you can now inspect a symbol definition, and quickly jump back to where you were previously. Jump Back is bound to Alt+Minus^Minus by default.

Improved HTML Editing - HTML completions have been improved, and now offer completions for tag attributes. Tags are also closed automatically when </ is entered. Finally, auto indent logic is more friendly for HTML.

Retina Performance - Sublime Text is now super smooth on Retina displays, even at maximum resolution.

Large File Loading - Large plain text files, such as log files, now load significantly faster, finishing in 1/2 to 1/3 of the time depending on platform. Note that for files requiring syntax highlighting, there is only a small improvement in load time due to the regex matching bottleneck.

API Parity - Sublime Text 3 now has full API parity with Sublime Text 2, along with a nice set of additions. New functionality in 3019 includes per-command callbacks, and resource loading APIs. Full details are in the API Reference. Please note that while Sublime Text 3 supports all the API functionality in Sublime Text 2, plugins are by default not source compatible, and must be ported.

Lots More! The full changelog is available on the Sublime Text 3 page. ]]> Upgrades Fri, 15 Feb 2013 00:17:16 +0000 Kari With the advent of Sublime Text 3 we have been flooded with kind words as well as queries and suggestions; please take the below as a first attempt at answering the most pressing questions.

  • Upgrades from Sublime Text 2 to Sublime Text 3 will become available when version 3.0 is released later this year. Until such time, upgrading is not required, as Sublime Text 3 will accept Sublime Text 2 license keys during the beta period.
  • For customers who purchased in the 90 days prior to the announcement of Sublime Text 3, we are reducing the cost of upgrading from $15 down to $11. Customers who purchased Sublime Text 2 before this time period are still subject to a $30 upgrade fee when 3.0 is released.
  • All license keys purchased since the previous blog post announcing Sublime Text 3 are already full Sublime Text 3 license keys, and no upgrade will be required for these purchases. Please note that while these are Sublime Text 3 license keys, they are also valid for Sublime Text 2.

Please continue to direct your queries to and we will endeavor to get back to you as soon as possible. ]]>