castles_made_of_sand wrote:For a long time it was a weekend thing, with stints where Jon would work full time. Wasn't until ST2 on OSX and @wbond's package control that things really took off and the future was certain. I'm fairly sure it's a full time job now. At least it was relatively recently. I'm guessing Sublime pulls in more than most would think.
Not sure how Jon would do this, but if he released some kind of subscription for $10 per month, I would gladly pay for it. In the world of SaaS and web apps, it certainly makes a lot more sense to actually charge per month/year. Because if he doesn't, and sales start to slip, he'll be more tempted to wrap things up for 2.0 and start working on 3.0 to get another round of income.
On the other hand, we can see Instapaper by Marco Arment as a perfect example how a $5 app can give you plenty of income to be an independent developer. And ST2 costs $50, so Jon would need 1/10th (even less, counting the 30% cut for Apple with Instapaper) of the customers Marco gets for Instapaper to get on the same income scale. And Marco doesn't even get the sales boost of a new major version from existing customers because these are free on iOS. But now we're comparing a comsumer/iOS product to a developer/desktop product, which is like comparing Apple(s) to oranges.
*Just some random thoughts while we wait for a new Nightly*