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Would Google Native Client allow a port of ST2 for ChromeOS?

Would Google Native Client allow a port of ST2 for ChromeOS?

Postby Phunky on Fri Jun 15, 2012 9:39 am

Excuse my naivety but could Google Native Client be used to create a port of ST2 for ChromeOS?

https://developers.google.com/native-client/overview

From my understanding it could, my next question is would this be something people would like to see?
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Re: Would Google Native Client allow a port of ST2 for ChromeOS?

Postby ritilan on Wed Mar 27, 2013 7:17 pm

Sublime Text for Chrome OS + google drive would be amazing.
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Re: Would Google Native Client allow a port of ST2 for ChromeOS?

Postby Nilium on Wed Mar 27, 2013 11:07 pm

Phunky wrote:Excuse my naivety but could Google Native Client be used to create a port of ST2 for ChromeOS?

https://developers.google.com/native-client/overview

From my understanding it could, my next question is would this be something people would like to see?


The answers are actually fairly simple: it's almost definitely doable given enough effort and chances are no significant number of people would use it (because no significant number of people even use Chrome OS), so most likely people wouldn't want to see it except as a novelty. The problem is mainly that Chrome OS is mostly useless as a programmer's OS — its market is tiny and it's not particularly friendly to programmers in the first place (no shell, no compilers, no common tools, etc.), so there's little reason to actually do this — the cost in time and effort that would be better put towards the existing ports of ST is not worth it.

It'd basically only be useful for web developers who don't care about anything but Chrome OS, better known as one segment of humans that should be beaten with sticks, and people who edit things over ssh, who are probably already using vim and don't care about ST (or emacs, if you're the sick and twisted sort of person [though not part of the group of people who should be beaten with sticks]).
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Re: Would Google Native Client allow a port of ST2 for ChromeOS?

Postby quarnster on Thu Mar 28, 2013 10:34 am

Having ST in the cloud would rock. Imagine replacing all text fields you encounter on a daily basis on the web with the full features of ST. (Though a hacky thirdparty plugin might enable that for computers where ST is available locally).

On a related note Epic Games and Mozilla just ported Unreal Engine to asm.js, so no need for Native Client these days.
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