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Ctag support for UnrealScript

Ctag support for UnrealScript

Postby highondota on Mon Jul 30, 2012 2:44 pm

I use a program called UnCodex to output a .tags file that is made after scanning my UnrealScript and was wondering how would I go about using it in SublimeText 2.
highondota
 
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Re: Ctag support for UnrealScript

Postby nick. on Mon Jul 30, 2012 2:50 pm

Have you tried SublimeCTags?
nick.
 
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Re: Ctag support for UnrealScript

Postby highondota on Mon Jul 30, 2012 2:56 pm

sorry but i have no clue how to make sublimectags ref the file i have.
highondota
 
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Re: Ctag support for UnrealScript

Postby nick. on Mon Jul 30, 2012 3:05 pm

From the readme on that page:
The commands will try and find a `tags` file in the same directory as the current view, walking up directories until it finds one.


Make sure the file is just "tags" and not ".tags", and place it in your project path. Everything should work automatically.
nick.
 
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