alexrussell wrote:Let me know, anyway.
(11:52:01) - douglas at shoryuken in src
$ uname -a
Linux shoryuken 2.6.38-10-generic-pae #46-Ubuntu SMP Tue Jun 28 16:54:49 UTC 2011 i686 i686 i386 GNU/Linux
(11:53:12) - douglas at shoryuken in src
$ cat /etc/issue
Ubuntu 11.04 \n \l
(11:51:43) - douglas at shoryuken in src
$ ./build.sh &> build_problems.log
find . -name "LexTCL*" | xargs rm
9 class _CSSLexerTemplate(Lexer.Lexer):
10 def __init__(self, properties):
11 self._properties = properties
12 self._lexer = find_lexer_module_by_id(SCLEX_CSS)
13 self._keyword_lists = [
Kronuz wrote:@squ1b3r, is that traceback from editing a css file?
@alexrussell, for the compiler you'll need Vusual Studio (probably it can be compiled with VS express version, but I'm not entirely sure). You'll need python with it's libraries and headers (same version and architecture as the one binded with Sulime Text 2 for windows) and you'll also need to compile libpcre (as a static library) since SilverCity needs to link against it. Next, doing "python setup.py build" should compile everything after going out to the console VS provides for building stuff (32 and 64 bits, depending). Please check "build.sh" which contains the steps for building stuff in Mac OS X and Linux, but I dont think I'm missing anything... except the extensions for windows libraries will be ".pyd", not ".so". If you can buil using this procedure, please post about it here. Consider building both 32 and 64 bits libraries if you can.
For building under Linux, you'll have to run build.sh, but the only catch is you'll need to compile python yourself with UCS-4 (for 4 bytes Unicode strings)... also, in Linux, you'll also have to preferably build libpcre yourself too (as a static library) to avoid having it as an external dependency.
Please, if anyone can build these for 32 and 64 bits architectures in these platforms, it would be very much appreciated.
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