Hi,
I’m using cygwin to launch build.sh file, which builds my project. How can I make build system in st2 which will run build.sh file using cygwin and of course print all messages to console? It will be really usefull for me.
Thanks .
Hi,
I’m using cygwin to launch build.sh file, which builds my project. How can I make build system in st2 which will run build.sh file using cygwin and of course print all messages to console? It will be really usefull for me.
Thanks .
If nobody can help me, then maybe someone tell me how can I execute cygwin commands in sublime text 2 console window?
4 Years later. Regardless this may help someone.
In sublime go to Tools>Build System> New Build System then
{ "cmd" : ["gcc", "$file_name", "-o", "${file_base_name}.exe", "&&", "${file_base_name}.exe"], "selector" : "source.c", "path" : "C:/cygwin64/bin/", "shell" : true, "working_dir" : "$file_path" }
Press Ctrl + Shift + s go up one directory so your are in the packages folder then make a new folder and call it C. Then save it their “C compiler.sublime-build” . Then go back to the C file in sublime. click Tools > Build System > C compiler
Then Press Ctrl B and this should compile and run both within sublime. Adding other flags while compiling produces complexity which this build does not provide but can be added see http://stackoverflow.com/questions/23588260/does-the-sublime-text-2-build-system-accept-input-if-does-not-are-there-any-wor
The shell_cmd has been designed to deprecate the shell option and accepts a string. This more accurately describes how she’ll commands are actually run.
shell_cmd: “Cygwin” ? Rather than using shell and path? - if you know an improvement may as well write the whole thing if it’s just a line. If I knew it I wouldve done it from the beginning.
Sorry, I was on mobile. I meant to say to do it like this:
{
"shell_cmd" : "gcc \"$file_name\" -o \"${file_base_name}.exe\" && \"${file_base_name}.exe\"",
"selector" : "source.c",
"path" : "C:\\cygwin64\\bin;$path",
"working_dir" : "$file_path"
}
Just like you would enter it into your shell (or the cmd prompt for Windows).
Knowing the internals of this (i.e. how builds are run), I’d say it is more predictable and there may be situations where the cmd + shell combination may not produce what you want, although I don’t know any example.
Here is how to do it with clang…
{
“shell_cmd” : “clang-3.8.exe -o “$file_base_name” “${file_name}” && “./${file_base_name}””,
“selector” : “source.c”,
“path” : “C:\cygwin64\bin;$path”,
“working_dir” : “$file_path”
}
Is there a way i can get this to work with console exec?
{
“shell_cmd” : “clang-3.8.exe -o “$file_base_name” “${file_name}” && “./${file_base_name}””,
“selector” : “source.c”,
“path” : “C:\cygwin64\bin;$path”,
“working_dir” : “$file_path”
}
when i add ,
“,target”: “console_exec” it still doesnt work. although console exec is working with my java sublime build
https://packagecontrol.io/packages/Console%20Exec
@fico - i gave up on urs i saw this as much easier…
my java sublime build works with console exec why doesnt this?