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Dev Build 3048

Re: Dev Build 3048

Postby subhaze on Wed Jul 10, 2013 4:20 pm

Loving the tab scrolling. Works really well on OSX with both magic mouse and track pad.
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Re: Dev Build 3048

Postby wbond on Wed Jul 10, 2013 7:32 pm

I'm noticing random text sizes changes (maybe once an hour), as if I was holding down ctrl and moving the scroll wheel, even though I am not. Did not notice it with <3048. Additionally, it seems the scroll wheel on the mouse has gotten super-touchy - when I scroll down what used to move a few lines, it now scrolls hundreds of lines.

I am running the x64 tarball on Arch with Gnome Shell.
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Re: Dev Build 3048

Postby subhaze on Wed Jul 10, 2013 11:03 pm

With this build, on OSX, when I save a root file it will just notify me that it's read only instead of asking for my password like in previous builds.
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Re: Dev Build 3048

Postby tobi73de on Thu Jul 11, 2013 10:40 am

tabscrolling is cool, but it should also work with mousewheel scrolling if you hover over the arrows or better over the whole tabset area
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Re: Dev Build 3048

Postby ripclaw on Thu Jul 11, 2013 12:27 pm

Thanks so much for the minimap_scroll_to_clicked_text setting!
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Re: Dev Build 3048

Postby schlamar on Mon Jul 15, 2013 6:46 am

jps wrote:The major change is scrolling tabs


Clicking on the arrows doesn't do anything on Windows 7.

ripclaw wrote:Thanks so much for the minimap_scroll_to_clicked_text setting!


What is the expected behavior with this setting enabled? Can't find any difference.
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Re: Dev Build 3048

Postby schlamar on Wed Jul 17, 2013 11:08 am

There is a race condition in handling Settings.add_on_change callbacks. If you call settings.clear_on_change in the callback with the current key, Sublime dies with an access violation.

Code to reproduce:

Code: Select all
class AutoFormatSettings(sublime_plugin.EventListener):

    event_key = 'auto_format_settings'

    def on_post_save(self, view):
        name = view.file_name()
        if not name:
            return

        base = os.path.basename(name)
        _, ext = os.path.splitext(base)
        if ext == '.sublime-settings':
            settings = sublime.load_settings(base)
            callback = functools.partial(self.on_reload, base)
            settings.add_on_change(self.event_key, callback)

    def on_reload(self, base):
        settings = sublime.load_settings(base)
        settings.clear_on_change(self.event_key)  # <<< here ST dies
        sublime.save_settings(base)
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Re: Dev Build 3048

Postby robbert on Wed Jul 17, 2013 2:13 pm

I have noticed a bug in this build, on Windows 7 when "atomic_save" is set to false, saved files (new or changed) become hidden. (File attribute "hidden" is set)

This behaviour is introduced in 3048, the previous build saves the files normal (not hidden).
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Re: Dev Build 3048

Postby quarnster on Thu Jul 18, 2013 7:30 am

With this build (or possible earlier, as I hadn't updated for some time) ST3 stops rendering if I started it when the integrated gfx chip was active on my macbook and it then changes to the discrete. Changing back to the integrated makes it render again.

If I instead start ST3 with the discrete chip enabled and it switches to integrated, it's still rendering but is now very choppy. It's back to full speed again if the application is restarted or I switch back to discrete.

Reproducible via the gfxStatus app.
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Re: Dev Build 3048

Postby rchl on Thu Jul 18, 2013 2:40 pm

robbert wrote:I have noticed a bug in this build, on Windows 7 when "atomic_save" is set to false, saved files (new or changed) become hidden. (File attribute "hidden" is set)

This behaviour is introduced in 3048, the previous build saves the files normal (not hidden).

Annoying. I've set so many files to read-only lately due to that. While read-only attribute doesn't bother Sublime (it still is able to save), all other editors (VS) complain that they can't save the file. I have to manually remove hidden attribute.
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