Sublime Forum

ARM build?

#17

I need Sublime Text 3 ARM Build too. :neutral_face:

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#18
http://www.ubuntu.com/phone

Today’s news :smile:
Another reason to invest time in ARM port :smile:

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#19

To jump on the back of this, a build for SurfaceRT users would be cool. Obviously RT would have to be jailbroken for it to work.

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#20

+1 for an ARM build.

Message to the “sales team”: I just purchased a license, so now I am customer. Hope you care about me! :wink:

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#21

I love SB it’s the best editor ever! I am a licensed user since nov. 2012 and I would love to see a ARM build.

+1 ARM build!

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#22

+1 On arm build. I"m using Crouton on my Chromebook and love Sublime Text :mrgreen:

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#23

I would like to add my voice to support an arm build.

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#24

That’s closed source vendor lock-in biting you in the ass. Now that you’re hooked, you have to beg for platform support. :smiley:

Read this: The Free Software Definition

How many free software libraries were used in the development of Sublime? Switch to free software and compile for ARM any time you want.

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#25

Switching from x86 to ARM so I need and vote for the ARM version Sublime Text … until an ARM version ST will not exist, my license will be unused :frowning: … and I will have to find and use a different editor :frowning:

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#26

Another request for an armhf architecture (Raspberry Pi) build here, please… I ask also for all the other Raspberry community fans addicted to Sublime Text!

+1 ARM build!

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#27

I’ve been using sublime text on my macbook. I love it. It’s become my main app for coding. Having an arm package for ubuntu would be great, as I could then use it on my Chromebook.

+1 arm build

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#28

[quote=“locsmif”]

That’s closed source vendor lock-in biting you in the ass. Now that you’re hooked, you have to beg for platform support. :smiley:

Read this: The Free Software Definition

How many free software libraries were used in the development of Sublime? Switch to free software and compile for ARM any time you want.[/quote]

I tend to agree. There’s just about nothing in the open source repositories that won’t Just Compile on ARM. The developers claiming it’s too much time for too little return is a cop out.
Add my +1 to the request for an ARM port, but I’m not buying your excuse. Grab yourself a $35 Pi, compile a Linux version, and recover your $35 investment with the very first sale. You’ll get tons of publicity for doing it, because the Raspberry Pi is a very very hot topic nowadays, and you’ll get a ton of very young users who will learn to love your app from a young age and continue to promote it for years to come. It’s a no brainer in my book. Just do it.

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#29

Hello,

Just adding another +1 for an ARM build, I am also another already licensed user of sublime text.

  • Spencer
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#30

I already have a sublime text 2 licence. Been Using sublime text 3 for a while now. I am planning to buy Sublime Text 3, but I need arm7 support for my HP11 chromebook running Ubuntu via Crouton.

thanks!

+1 Arm

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#31

I too am a happy paying customer. I love Sublime Text, and since I just bought a Chromebook for working in the wilderness, I’d greatly appreciate an ARM build! Even if it came with the stipulation that it wouldn’t be officially supported until enough people were using it.

I am so excited to code while camping, and I hope to do it with Sublime Text!

Thanks for Sublime Text and for considering an ARM build!

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#32

I also own a license, and I would also really want to see an ARM build.

Great program otherwise.

-T.

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#33

Am user here, our company use sublime, and everybody has license.
We need Arm build to work on. :smile:

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#34

To sublime support,

Think of it like this: There is a strong need for a really good, lightweight GUI programming editor for Arm. What do you guys recommend we buy?

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#35

Keep in mind that if we find something that works with Arm and works equally well on the other platforms we use, then probably we will convert all our editors to that new editor.

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#36

Hi guys,

Just want to say one thing as why it’s so costly to develop for ARM. ARM isn’t really a single architecture. There are minor variations in instruction sets for different manufacturers. Which means a developer has to build separate binaries for each processor family and test seperately on each device. So you would need a separate binary for RPi, Chromebook, Beagleboard, etc…

This is why android apps are predominantly JAVA based. Running on a JVM means you don’t need to worry about underlying architecture/instruction set differences.

Even opensouce projects restrict official support for ARM devices because of this.

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