Themes
Version:

The look of the Sublime Text interface is controlled by themes. The term theme refers strictly to the look of the UI – buttons, select lists, the sidebar, tabs and so forth. The highlighting of source code, markup and prose is controlled by a color scheme.

The theme engine for Sublime Text is based on raster graphics. PNGs are used to prevent texture degradation and provide full alpha control. Each element in the UI can have up to four layers of textures or fills applied, with properties to control opacity and padding. The properties set on each element can be conditionally changed based on user interaction and settings.

Sublime Text themes are implemented via the .sublime-theme format. It is a JSON format that specifies rules for matching elements and modifying their appearance.

FormatπŸ”—

A .sublime-theme file contains a single JSON document. The document should be an object containing a key β€œrules” with the value of 3179 an array of rules. An optional key β€œvariables” with an object containing variable/value pairs may be added. 3179

The following is an example of a .sublime-theme file, showing the format. A complete theme will have many more rules to cover all elements used in the UI.

[
    // Set up the textures for a button
    {
        "class": "button_control",
        "layer0.tint": "#000",
        "layer0.opacity": 1.0,
        "layer1.texture": "Theme - Example/textures/button_background.png",
        "layer1.inner_margin": 4,
        "layer1.opacity": 1.0,
        "layer2.texture": "Theme - Example/textures/button_highlight.png",
        "layer2.inner_margin": 4,
        "layer2.opacity": 0.0,
        "content_margin": [4, 8, 4, 8]
    },
    // Show the highlight texture when the button is hovered
    {
        "class": "button_control",
        "attributes": ["hover"],
        "layer2.opacity": 1.0
    },
    // Basic text label style
    {
        "class": "label_control",
        "fg": [240, 240, 240],
        "font.bold": true
    },
    // Brighten labels contained in a button on hover
    {
        "class": "label_control",
        "parents": [{"class": "button_control", "attributes": ["hover"]}],
        "fg": [255, 255, 255]
    }
]

TerminologyπŸ”—

The primary contents of a theme is an array of rules. Each rule object contains a "class" key used to match to an element. In addition to the "class", matching can be further restricted by specifying "attributes", "settings", "parents" and "platforms" keys. Properties affect the look or behavior of the element.

Variables allow reusing values throughout different rules. Variables may

contain any type of syntax, but may only be referenced by top-level keys in a rule.

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Most elements have a single class name, although a few have more than one to allow for both generic, and specific styling. For example, the popup_control class can be used to set styles for the auto complete and HTML popups, however popup_control auto_complete_popup may be used to target just the auto complete popup. Multiple "class" values are separated by a space. When a rule specified multiple class names, all must be present on the element for the rule to be applied.

"attributes" are set by Sublime Text, and indicate the state of user interaction, or other information about the nature of an element. The value is an array of strings. Examples include "hover", "pressed" and "dirty".

"settings" uses values from .sublime-settings files to filter rules. This allowing theme authors to give users the ability to tweak a theme. Themes may define their own settings, but there are a handful of β€œdefault” settings that should be supported if possible. See Settings for more details.

The value for the "settings" key may be one of:

  • array of strings

    Each string is the name of boolean settings. To check for a false value, prefix the setting name with a !.

    Example: ["bold_folder_labels", "!always_show_minimap_viewport"].

  • object

    Each key is the name of a setting. A value may be a boolean, string, or array of strings. If an array of strings is used, the setting will be matched if any of the strings in the array matches the user’s value. When comparing to a string, the user’s setting will be coerced to an empty string when not set.

    Example: {"bold_folder_labels": true, "file_tab_style": "rounded"}.

The "parents" key is an array of objects specifying the "class" and "attributes" that must be matched in a parent element. Note that the parents must be ordered from furthest to closest parent.

The "platforms" key is an array of strings specifying the what operating systems to apply the rule to. Valid options include "osx", "windows" and "linux".

Properties refer to all other keys in the JSON objects. Some properties are available on all elements, while others are specific to an individual element.

General InformationπŸ”—

The follow sections discuss information about images and how to specify styles.

SpecificityπŸ”—

Unlike CSS, a Sublime Text theme does not do specificity matching when applying rules to elements. All rules are tested, in order, against each element. Subsequent rules that match will override properties from previous rules.

Texture ImagesπŸ”—

All textures in a theme are specified using PNG images. Each texture should be saved at β€œnormal” DPI, where each pixel in the file will be mapped to one device pixel. All file paths in the theme definition should reference the normal DPI version.

A second version of each texture should also be included at double the DPI, with @2x added to the filename right before the extension. Sublime Text will automatically use the @2x version when being displayed on a high-DPI screen. :since:<It is also possible to specify @3x variants of textures for screens running at 300% scale or higher <3167>>.

SVG images are not currently supported.

DimensionsπŸ”—

Integer units in a theme referring to dimensions are always specified in device-independent pixels (DIP). Sublime Text automatically handles scaling UI elements based on the screen density.

Padding & MarginsπŸ”—

Padding and margin may be specified in one of three ways:

  • A single integer value – the same value is applied to the left, top, right and bottom

  • An array of two integers – the first value is applied to the left and right, while the second value is applied to the top and bottom

  • An array of four integers – the values are applied, in order, to the left, top, right and bottom

InheritanceπŸ”—

A theme may extend another theme, appending rules and overriding variables. To extend a theme, add a top-level key "extends" to the JSON object, with a string value of the base theme.

{
    "extends": "Default.sublime-theme",
    "rules":
    [
        {
            "class": "label_control",
            "parents": [{"class": "button_control", "attributes": ["hover"]}],
            "fg": "red"
        }
    ]
}

The resulting list of rules will start with the base theme rules followed by the extending theme rules. Any variables from the extending theme will override variables with the same name in the base theme. Variable overrides will affect rules both in the base theme and the extending theme.

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VariablesπŸ”—

Reusable variables may be defined by a JSON object under the top-level key "variables". Variable names are strings, however the value may be a string, number, boolean, array or object. Using a variable requires specifying a string in the format var(example_variable_name).

{
    "variables":
    {
        "light_gray": "rgb(240, 240, 240)"
    },
    "rules":
    [
        {
            "class": "label_control",
            "fg": "var(light_gray)"
        }
    ]
}

Variables may be used as the value for any properties, but the variable must be the entire value, it may not be embedded within another variable. The only exception to this rule is that variables may be used as the base color for the CSS color() mod function.

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ColorsπŸ”—

Colors may be specified by CSS or legacy color syntax:

CSS Color SyntaxπŸ”—

Since Sublime Text build 3177, colors in themes may now be specified using CSS syntax, as supported by minihtml Reference. This includes support for hex, rgb(), hsl(), variables and the color mod function. Additionally, all Predefined Variables that are derived from the color scheme are available for use.

The color white, as hex

#fff

The color white, using rgb() functional notation

rgb(255, 255, 255)

50% opacity white, using hsl() functional notation

hsla(0, 100%, 100%, 0.5)

The closest color to red, as defined in the color scheme

var(--redish)

50% opacity of the closest color to red, as defined in the color scheme

color(var(--redish) a(0.5)
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Legacy Color SyntaxπŸ”—

Prior to supporting CSS syntax for colors, themes were only able to specify colors using the following formats, which are now deprecated.

RGBπŸ”—

Colors in the RGB color space are specified via an array of 3 or 4 numbers, with the first three being integers ranging from 0 to 255 representing the components red, green and blue. The optional fourth number is a float ranging from 0.0 to 1.0 that controls the opacity of the color.

The color white, with full opacity

[255, 255, 255]

The color blue, with 50% opacity

[0, 0, 255, 0.5]

HSLπŸ”—

Colors may also be specified using the HSL color space by creating an array of 4 elements, with the first being the string "hsl". The second element is an integer from 0 to 360 specifying the hue. The third is an integer from 0 to 100 specifying the saturation, and the fourth is an integer from 0 to 100 specifying the lightness.

A dark magenta, with full opacity

["hsl", 325, 100, 30]

A float from 0.0 to 1.0 may be added as a fifth element to control the opacity.

A bright teal, with 50% opacity

["hsl", 180, 100, 75, 0.5]

Derived ColorsπŸ”—

It is also possible to derive colors from the current global color scheme. Colors in this format are specified using arrays with specific formats. In all cases, the first element is the base color, which may be "foreground", "background" or "accent".

Change Opacity of Base ColorπŸ”—

To change the opacity of a base color, specify an array of 2 elements, the first being the base color name and the second being a float from 0.0 to 1.0. The opacity will be set to the float value.

The color scheme foreground, at 90% opacity

["foreground", 0.9]
De-saturate Base ColorπŸ”—

To de-saturate a base color, specify an array with 3 elements. The first is the name of the base color, the second is the string "grayscale", and the third is an integer from 0 to 100 which specifies what percentage of the saturation (in HSL color space) of the existing color should be retained. A value of 100 means no change, whereas a value of 0 would cause the color to be completely de-saturated.

The color scheme foreground, with the saturation adjusted to 1/4 of the original value.

["foreground", "grayscale", 25]
Tint Base ColorπŸ”—

5 and 6-element derived colors allow blending a color into the base color. A 5-element colors uses an RGBA color, whereas a 6-element uses an HSLA. In both cases, the last element, which normally represents the opacity, controls how much of the secondary color is blended into the base.

The color scheme background, lightened with white

["background", 255, 255, 255, 0.1]

The color scheme accent, tinted with dark red

["accent", "hsl", 0, 100, 30, 0.2]

Colors derived from the color scheme will always be based on the global color scheme, and will not reflect view-specific color schemes. Certain view-specific controls in the UI have tinting properties that allow using the view-specific color scheme colors.

Font SizesπŸ”—

Font sizes may be specified in the formats:

NumericπŸ”—

An integer or float to specify the size of the font in pixels.

Examples: 12, 13.5.

CSS FormatπŸ”—

A string of a px or rem CSS font size.

Examples: 12px, 1.`2rem

The rem size is based on the global setting font_size for most elements. Elements that use a different root font size will specify in the description.

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AttributesπŸ”—

Attributes are specified as an array of strings. Each string is an attribute name. To check for the absence of an attribute, prepend a ! to the name.

The following attributes are common to all elements:

hover

Set whenever the user’s mouse is hovered over an element.

LuminosityπŸ”—

Although not available on all elements, many have attributes set based on the approximate luminosity of the current color scheme. Most elements have the attributes set based on the global color scheme. Tabs and the tab background, however, have the attributes based on the color scheme specific to the selected view.

The attributes are assigned based on the V value of the background color, when represented as HSV colors.

file_light

V from 0.60-1.00

file_medium

V from 0.30-0.59

file_medium_dark

V from 0.10-0.29

file_dark

V from 0.00-0.09

SettingsπŸ”—

Certain Sublime Text settings are design to influence the UI. Themes should respect these settings and change elements based on them.

"overlay_scroll_bars"πŸ”—

This should affect the style of the scroll bars – generally they should be semi-transparent and the overlay property of the scroll_area_control should be set to true.

"always_show_minimap_viewport"πŸ”—

If the current viewport area should be highlighted on the minimap even when the user is not hovering over the minimap.

"bold_folder_labels"πŸ”—

If folder names in the side bar should have the font.bold property set to true.

"mouse_wheel_switches_tabs"πŸ”—

This is used to control mouse wheel behavior of tabs on Linux. It should be combined with checking for !enable_tab_scrolling to change the mouse_wheel_switch property of the tabset_control to false.

"highlight_modified_tabs"πŸ”—

If the tabs of modified files should be highlighted. This setting should be checked in addition to the dirty attribute.

"show_tab_close_buttons"πŸ”—

If tabs should have close buttons.

"inactive_sheet_dimming"πŸ”—
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If sheets other than the one with the attribute highlighted should be visually de-emphasized using background_modifier.

PropertiesπŸ”—

The "rules" key of a .sublime-theme file is a JSON array of of objects describing how UI elements should be styled. Every element in the UI supports the following keys:

layer0.*

The bottom-most texture layer for the element.

layer1.*

The second texture layer for the element.

layer2.*

The third texture layer for the element.

layer3.*

The fourth texture layer for the element.

hit_test_level

A float value setting the required opacity of a pixel for a click to be considering a β€œhit”.

Layer PropertiesπŸ”—

Every element in the UI supports up to four texture layers for displaying fill colors and raster graphics. Each layer has dotted sub-keys in the format layer#.sub-key. Valid sub-keys include:

layer#.opacity

A float value from 0.0 to 1.0 that controls the master opacity of the layer.

Example: 0.9

layer#.tint

A color value of a fill color to apply to the layer.

Example: [255, 0, 0, 127]

layer#.texture

A string of the file path to a PNG image, relative to the Packages/ folder.

Example: "Theme - Default/arrow_right.png"

layer#.inner_margin

Texture images are stretched to fit the element by slicing into a grid of 9 using four lines. See padding & margins for valid formats with which to specify the margin used to make the slices.

Example: [5, 2, 5, 2]

layer#.draw_center

A boolean that controls if the center rectangle of the 9-grid created via layer#.inner_margin should be drawn. This is an optimization that allows skipping an unused section of texture.

Example: false

layer#.repeat

A boolean that controls if the texture should be repeated instead of stretched.

Example: false

Value AnimationπŸ”—

Properties specified by floats may be animated over time. Instead of providing a single numeric value, the animation is specified with an object including details of the animation. Value animation is primarily useful for changing opacity over time. The object keys are:

target

A float value from 0.0 to 1.0 that controls the destination value.

Example: 1.0

speed

A float value of 1.0 or greater that controls the relative length of time the animation takes.

Example: 1.5

interpolation

An optional string that allow specifying the use of smoothstep function instead of the default linear function.

Default: "linear"

Example: "smoothstep"

Texture AnimationπŸ”—

The layer#.texture sub-key may be an object to specify an animation based on two or more PNG images. The object keys are:

keyframes

An array of strings of the paths to PNG images, in order

Example: ["Theme - Default/spinner.png", "Theme - Default/spinner1.png"]

loop

An optional boolean that controls if the animation should repeat

Default: false

Example: true

frame_time

An optional float specifying how long each frame should be displayed. 1.0 represents 1 second.

Default: 0.0333 (30 fps)

Example: 0.0166 (60 fps)

Texture Tinting PropertiesπŸ”—

Certain elements have an available tint value set by the background of current color scheme. The tint can be modified and applied to a layer#.texture image.

tint_index

Controls which layer the tint is applied to. Must be an integer from 0 to 3.

tint_modifier

An array of four integers in the range 0 to 255. The first three are blended into the RGB values from the tint color with the fourth value specifying how much of these RGB modifier values to apply.

Font PropertiesπŸ”—

Certain textual elements allow setting the following font properties:

font.face

The name of the font face.

font.size

The font size.

font.bold

A boolean, if the font should be bold.

font.italic

A boolean, if the font should be italic.

color

A color value to use for the text - the fg property is an alias for this for backwards compatibility.

shadow_color

A color value to use for the text shadow.

shadow_offset

A 2-element array containing the X and Y offsets of the shadow

opacity
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A float from 0.0 to 1.0 that is multiplied against the opacity of the color and shadow_color properties.

Filter Label PropertiesπŸ”—

Labels used in the quick panel have color control based on selection and matching:

fg

A color value for unselected, unmatched text.

match_fg

A color value for unselected, matched text.

bg

A color value for the background of an unselected row.

selected_fg

A color value for selected, unmatched text.

selected_match_fg

A color value for selected, matched text.

bg

A color value for the background of a selected row.

font.face

The name of the font face.

font.size

The font size.

Data Table PropertiesπŸ”—

Row-based tables of data provide the following properties:

dark_content

If the background is dark – used to set the dark attribute for scrollbars.

row_padding

Padding added to each row, in one of the formats described in Padding & Margins.

Styled Label PropertiesπŸ”—

Certain labels allow for additional control over their appearance. They support the properties:

border_color

A color value for the border of the label.

background_color

A color value for the background of the label.

ElementsπŸ”—

The following is an exhaustive list of the elements that comprise the Sublime Text UI, along with supported attributes and properties:

WindowsπŸ”—

title_bar
Attributes:

Luminosity

Properties:
fg

A color value to use for the window title text – Mac 10.10 or newer only.

bg

A color value to use for the title bar background – Mac 10.10 or newer only.

style
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The OS style to use for the title bar - "system", "dark" (Mac/Linux only) or "light" (Mac only).

Default: "system"

window

This element can not be styled directly, however it can be used in a "parents" key. The luminosity attributes are set based on the global color scheme.

Attributes:

Luminosity

edit_window

This element contains the main editor window, and is intended for use in a "parents" key.

switch_project_window

This element contains the Switch Project window, and is intended for use in a "parents" key.

TabsπŸ”—

tabset_control
Attributes:

Luminosity

Properties:

texture tinting properties

content_margin

The margin around the tab_controls.

tab_overlap

How many DIPs the tabs should overlap.

tab_width

Default tab width when space is available.

tab_min_width

The minimum tab width before tab scrolling occurs.

tab_height

The height of the tabs in DIPs.

mouse_wheel_switch

If the mouse wheel should switch tabs – this should only be set to true if the setting enable_tab_scrolling is false.

tab_control
Attributes:

Luminosity

dirty

When the associated view has unsaved changed.

added

When the associated view is for a new file.

modified

When the associated view is for a modified file.

deleted

When the associated view is for a file that has been deleted or otherwise no longer exists.

selected

When the associated view is the active view in its group.

transient

When the associate view is a preview and not fully opened.

highlighted
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When the tab is for the sheet with input focus.

left
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When the tab is the left-most tab in the tabset.

right
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When the tab is the right-most tab in the tabset.

multiple
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When the tab is part of a sheet multi-selection.

left_of_selected
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When the tab is to the left of a selected tab.

left_of_hover
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When the tab is to the left of a hovered tab.

right_of_selected
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When the tab is to the right of a selected tab.

right_of_hover
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When the tab is to the right of a hovered tab.

left_overhang
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When the tab is overhanging to the left of its sheet, which can occur during sheet multi-selection.

right_overhang
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When the tab is overhanging to the right of its sheet, which can occur during sheet multi-selection.

Properties:

texture tinting properties

content_margin

The margin around the tab_label.

max_margin_trim

How much of the left and right content_margin may be removed when tab space is extremely limited.

accent_tint_index

Controls which layer the accent tint is applied to. Must be an integer from 0 to 3. The accent color is specified by the color scheme.

accent_tint_modifier

An array of four integers in the range 0 to 255. The first three are blended into the RGB values from the accent tint color with the fourth value specifying how much of these RGB modifier values to apply.

tab_label
Attributes:
dirty

When the associated view has unsaved changed.

added

When the associated view is for a new file.

modified

When the associated view is for a modified file.

deleted

When the associated view is for a file that has been deleted or otherwise no longer exists.

transient

When the associate view is a preview and not fully opened

Properties:

font properties

tab_close_button
Properties:
content_margin

For buttons, the margin specifies the dimensions.

accent_tint_index

Controls which layer the accent tint is applied to. Must be an integer from 0 to 3. The accent color is specified by the color scheme.

accent_tint_modifier

An array of four integers in the range 0 to 255. The first three are blended into the RGB values from the accent tint color with the fourth value specifying how much of these RGB modifier values to apply.

scroll_tabs_left_button
Properties:
content_margin

For buttons, the margin specifies the dimensions.

scroll_tabs_right_button
Properties:
content_margin

For buttons, the margin specifies the dimensions.

show_tabs_dropdown_button
Properties:
content_margin

For buttons, the margin specifies the dimensions.

tab_connector
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Attributes:
left_overhang

When the tab is overhanging to the left of its sheet, which can occur during sheet multi-selection.

right_overhang

When the tab is overhanging to the right of its sheet, which can occur during sheet multi-selection.

Properties:

texture tinting properties

Quick PanelπŸ”—

The quick panel is used for the various Goto functionality, the command palette and is available for use by plugins.

overlay_control

The container for the quick panel, including the input and data table.

Specializations:

To allow for targeting the overlay_control when the quick panel is being used for specific functionality, the following multi-class selectors are available:

overlay_control goto_file

The Goto File quick panel.

overlay_control goto_symbol

The Goto Symbol quick panel.

overlay_control goto_symbol_in_project

The Goto Symbol in Project quick panel.

overlay_control goto_line

The Goto Line quick panel.

overlay_control goto_word

The Goto Anything quick panel, filtering by word.

overlay_control command_palette

The Command Palette.

4050
Properties:
content_margin

The margin around the quick_panel.

quick_panel

The data table displayed below the input. Normally the height is dynamic so the layers will not be visible, however the Switch Project window will use layers for the blank space below the filtered options.

Properties:

data table properties

mini_quick_panel_row

A non-file row in quick_panel. Contains one quick_panel_label for each line of text in the row.

Attributes:
selected

When the row is selected.

quick_panel_row

A Goto Anything file row in quick_panel. Also used in the Switch Project window.

Contains quick_panel_label with the filename, and quick_panel_path_label for the file path.

Attributes:
selected

When the row is selected.

quick_panel_entry
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A spacing-only container to control the spacing between quick_panel_label and quick_panel_path_label controls when a row has one or more detail lines.

Properties:
spacing

An integer number of pixels between each line of text,

kind_container
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A container shown to the left of the symbols in the Goto Symbol and Goto Symbol in Project quick panels. It contains the kind_label and is used to indicate the kind of the symbol.

This element is also used in auto_complete to show the kind of the item being inserted. A "parents" key should be used to distinguish the two uses.

The element kind_container is always paired with a second class name indicating the general category the kind belongs to. The categories for usage in the quick panel are as follows:

Specializations:
kind_container kind_ambiguous

When the kind of the item is unknown – no color.

kind_container kind_keyword

When the item is a keyword – typically pink.

kind_container kind_type

When the item is a data type, class, struct, interface, enum, trait, etc – typically purple.

kind_container kind_function

When the item is a function, method, constructor or subroutine – typically red.

kind_container kind_namespace

When the item is a namespace or module – typically blue.

kind_container kind_navigation

When the item is a definition, label or section – typically yellow.

kind_container kind_markup

When the item is a markup component, including HTML tags and CSS selectors – typically orange.

kind_container kind_variable

When the item is a variable, member, attribute, constant or parameter – typically cyan.

kind_container kind_snippet

When the item is a snippet – typically green.

kind_container kind_color_redish

When the plugin author wants to display red.

kind_container kind_color_orangish

When the plugin author wants to display orange.

kind_container kind_color_yellowish

When the plugin author wants to display yellow.

kind_container kind_color_greenish

When the plugin author wants to display green.

kind_container kind_color_cyanish

When the plugin author wants to display cyan.

kind_container kind_color_bluish

When the plugin author wants to display blue.

kind_container kind_color_purplish

When the plugin author wants to display purple.

kind_container kind_color_pinkish

When the plugin author wants to display pink.

kind_container kind_color_dark

When the plugin author wants to display a dark background.

kind_container kind_color_light

When the plugin author wants to display a light background.

Properties:
content_margin

A margin that is added around the kind_label.

kind_label
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A label showing a single unicode character, contained within the kind_container.

This element is also used in auto_complete to show the kind of the item being inserted. A "parents" key should be used to distinguish the two uses.

Properties:

font properties

symbol_container
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A container around the quick_panel_label when showing the Goto Symbol or Goto Symbol in Project symbol lists.

Properties:
content_margin

A margin that is added around the quick_panel_label.

quick_panel_label

Filenames in quick_panel_row and all text in mini_quick_panel_row.

Properties:

filter label properties

quick_panel_path_label

File paths in quick_panel_row.

Properties:

filter label properties

quick_panel_label key_binding
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Key bindings show to the right-hand side of quick_panel_row.

Properties:

filter label properties

quick_panel_label hint
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Annotations show to the right-hand side of quick_panel_row.

Properties:

filter label properties

quick_panel_detail_label
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Detail rows in quick_panel_row.

Properties:
color

A color value to use for the text.

link_color

A color value to use for links.

monospace_color

A color value to use for monospace text.

monospace_background_color

A color value to use for the background of monospace text.

SheetsπŸ”—

sheet_contents
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A sheet can have text, image or HTML contents

Attributes:

Luminosity

highlighted
4095

When the sheet has input focus.

Properties:
background_modifier

A string with a space-separated list of adjusters that are supported by the color() mod function. Used for implementing inactive sheet dimming.

ViewsπŸ”—

text_area_control

This element can not be styled directly since that is controlled by the color scheme, however it can be used in a "parents" key.

Attributes:

Luminosity

grid_layout_control

The borders displayed between views when multiple groups are visible.

Properties:
border_color

A color value to use for the border.

border_size

An integer of the border size in DIPs.

minimap_control

Control over the display of the viewport projection on the minimap.

Properties:
viewport_color

A color value to fill the viewport projection with.

viewport_opacity

A float from 0.0 to 1.0 specifying the opacity of the viewport projection.

fold_button_control

Code folding buttons in the gutter.

Attributes:
expanded

When a section of code is unfolded.

Properties:
content_margin

For buttons, the margin specifies the dimensions.

popup_shadow
4075

A wrapper around popup windows that allows controlling the shadow.

popup_control html_popup

The primary container for the HTML popups used by Show Definitions and third-party packages. The tint of the scroll bar will be set to the background color of the HTML document.

popup_control annotation_popup
4050

The primary container for the annotations added to the right-hand side of the editor pane by build systems and third-party packages.

annotation_close_button
4050

The close button shown at the left edge of annotation_popup.

Properties:
content_margin

For buttons, the margin specifies the dimensions.

Auto CompleteπŸ”—

popup_control auto_complete_popup

The primary container for the auto complete popup.

auto_complete

The data table for completion data. The tint is set based on the background color of the color scheme applied to the view the popup is displayed in.

Properties:

data table properties

texture tinting properties

table_row

A row in auto_complete.

Attributes:
selected

When the user has highlighted a completion.

kind_container
4050

A container shown to the left of an auto complete item, which contains the kind_label and is used to indicate the kind of the item.

This element is also used in the quick_panel for Goto Symbol and Goto Symbol in Project. A "parents" key should be used to distinguish the two uses.

The element kind_container is always paired with a second class name indicating the general category the kind belongs to. The categories for usage in the auto complete window are as follows:

Specializations:
kind_container kind_ambiguous

When the kind of the item is unknown – no color.

kind_container kind_keyword

When the item is a keyword – typically pink.

kind_container kind_type

When the item is a data type, class, struct, interface, enum, trait, etc – typically purple.

kind_container kind_function

When the item is a function, method, constructor or subroutine – typically red.

kind_container kind_namespace

When the item is a namespace or module – typically blue.

kind_container kind_navigation

When the item is a definition, label or section – typically yellow.

kind_container kind_markup

When the item is a markup component, including HTML tags and CSS selectors – typically orange.

kind_container kind_variable

When the item is a variable, member, attribute, constant or parameter – typically cyan.

kind_container kind_snippet

When the item is a snippet – typically green.

Properties:
content_margin

A margin that is added around the kind_label.

kind_label
4050

A label showing a single unicode character, contained within the kind_container.

This element is also used in the quick_panel for Goto Symbol and Goto Symbol in Project. A parents key should be used to distinguish the two uses.

Properties:

font properties

The rem root font size is based on the font size of the editor control the auto complete window is being shown for.

trigger_container
4050

A container around the auto_complete_label.

Properties:
content_margin

A margin that is added around the auto_complete_label.

auto_complete_label

Text in a table_row.

Properties:

filter label properties

fg_blend

A boolean controlling if the fg, match_fg, selected_fg, and selected_match_fg values should be blended onto the foreground color from the color scheme of the current view.

auto_complete_label auto_complete_hint
4073

The β€œannotation” hint displayed at the right-hand-side of a table_row.

Properties:

font properties

The rem root font size is based on the font size of the editor control the auto complete window is being shown for.

fg_blend

A boolean controlling if the color value should be blended onto the foreground color from the color scheme of the current view.

auto_complete_detail_pane
4050

A detail pane displayed below the list of auto complete items, containing the auto_complete_info spacer, with auto_complete_kind_name_label and auto_complete_details inside.

Properties:
content_margin

A margin that is added around the child controls.

auto_complete_info
4050

Provides spacing between auto_complete_kind_name_label and auto_complete_details.

Properties:
spacing

An integer number of pixels between each contained control.

auto_complete_kind_name_label
4050

A label used to display the name of the auto complete kind.

Properties:

font properties

The rem root font size is based on the font size of the editor control the auto complete window is being shown for.

styled label properties

auto_complete_details
4050

A single-line HTML control used to display the details of the auto complete item.

Properties:
font.face

The name of the font face.

font.size

The font size - the rem root font size is based on the font size of the editor control the auto complete window is being shown for.

color

A color value to use for the text.

link_color

A color value to use for links.

monospace_color

A color value to use for monospace text.

monospace_background_color

A color value to use for the background of monospace text.

PanelsπŸ”—

panel_control find_panel

The container for the Find and Incremental Find panels.

Properties:
content_margin

The margin around the panel contents.

panel_control replace_panel

The container for the Replace panel.

Properties:
content_margin

The margin around the panel contents.

panel_control find_in_files_panel

The container for the Find in Files panel.

Properties:
content_margin

The margin around the panel contents.

panel_control input_panel

The container for the input panel, which is available via the API and used for things like file renaming.

Properties:
content_margin

The margin around the panel contents.

panel_control console_panel

The container for the Console.

Properties:
content_margin

The margin around the panel contents.

panel_control output_panel

The container for the output panel, which is available via the API and used for build results.

Properties:
content_margin

The margin around the panel contents.

panel_control switch_project_panel

The container for the input in the Switch Project window.

Properties:
content_margin

The margin around the panel contents.

panel_grid_control

The layout grid used to position inputs on the various panels.

Properties:
inside_spacing

An integer padding to place between each cell of the grid.

outside_vspacing

An integer padding to place above and below the grid.

outside_hspacing

An integer padding to place to the left and right of the grid.

panel_close_button

The button to close the open panel

Properties:
content_margin

For buttons, the margin specifies the dimensions.

Status BarπŸ”—

status_bar
Attributes:
panel_visible

When a panel is displayed above the status bar

Properties:
content_margin

The margin around the sidebar_button_control, status_container and status_buttonss.

panel_button_control
<4050

The panel switcher button on the left side of the status bar.

Properties:
content_margin

For buttons, the margin specifies the dimensions.

sidebar_button_control
4050

The sidebar/panel switcher button on the left side of the status bar.

Properties:
content_margin

For buttons, the margin specifies the dimensions.

status_container

The area that contains the current status message.

Properties:
content_margin

The margin around the status message.

status_button

The status buttons that display, and allow changing, the indentation, syntax, encoding and line endings.

Properties:
content_margin

For buttons, the margin specifies the dimensions.

min_size

An array of two integers specifying the minimum width and height of a button, in DIPs.

vcs_status
3181

The container holding the vcs_branch_icon, label_control with the current branch name, and vcs_changes_annotation control.

Properties:
content_margin

The margin around the contained controls.

spacing

An integer number of pixels between each contained control.

vcs_branch_icon
3181

An icon shown to the left of the current branch name.

Properties:
content_margin

For icons, the margin specifies the dimensions.

vcs_changes_annotation
3181

Displays the number of files that have been added, modified or deleted.

Properties:

font properties

styled label properties

DialogsπŸ”—

dialog

The Indexer Status and Update windows both use this class for the window background.

progress_bar_control

The progress bar container. The progress bar is displayed in the Update window used for updates on Mac and Windows.

progress_gauge_control

The bar representing the progress completed so far.

Properties:
content_margin

The margin specifies the height of the bar.

Scroll BarsπŸ”—

scroll_area_control

The scroll area contains the element being scrolled, along with the bar, track and puck.

Attributes:
scrollable
3186

When the control can be scrolled vertically.

hscrollable
3186

When the control can be scrolled horizontally.

Properties:
content_margin

A margin that is added around the content being scrolled.

overlay

Sets the scroll bars to be rendered on top of the content.

left_shadow

A color value to use when drawing a shadow to indicate the area can be scrolled to the left.

left_shadow_size

An integer of the width of the shadow to draw when the area can be scrolled to the left.

top_shadow

A color value to use when drawing a shadow to indicate the area can be scrolled to the top.

top_shadow_size

An integer of the height of the shadow to draw when the area can be scrolled to the top.

right_shadow

A color value to use when drawing a shadow to indicate the area can be scrolled to the right.

right_shadow_size

An integer of the width of the shadow to draw when the area can be scrolled to the right.

bottom_shadow

A color value to use when drawing a shadow to indicate the area can be scrolled to the bottom.

bottom_shadow_size

An integer of the height of the shadow to draw when the area can be scrolled to the bottom.

scroll_bar_control

The scroll bar contains the scroll track. The tint is set based on the background color of the element being scrolled.

Attributes:
dark

When the scroll area content is dark, necessitating a light scroll bar.

horizontal

When the scroll bar should be horizontal instead of vertical.

Properties:

texture tinting properties

content_margin

A margin that is added around the scroll track.

scroll_track_control

The track that the puck runs along. The tint is set based on the background color of the element being scrolled.

Attributes:
dark

When the scroll area content is dark, necessitating a light scroll bar.

horizontal

When the scroll bar should be horizontal instead of vertical.

Properties:

texture tinting properties

scroll_corner_control

The dead space in the bottom right of a scroll_area_control when both the vertical and horizontal scroll bars are being shown.

Attributes:
dark

When the scroll area content is dark, necessitating a light scroll bar.

Properties:

texture tinting properties

puck_control

The scroll puck, or handle. The tint is set based on the background color of the element being scrolled.

Attributes:
dark

When the scroll area content is dark, necessitating a light scroll bar.

horizontal

When the scroll bar should be horizontal instead of vertical.

Properties:

texture tinting properties

InputsπŸ”—

text_line_control

The text input used by the Quick Panel, Find, Replace, Find in Files and Input panels.

Properties:
content_margin

The margin around the text.

color_scheme_tint

A color value to use to tint the background of the color scheme.

color_scheme_tint_2

A color value to use to add a secondary tint to the background of the color scheme.

dropdown_button_control

The button to close the open panel.

Properties:
content_margin

For buttons, the margin specifies the dimensions.

ButtonsπŸ”—

button_control

Text buttons.

Attributes:
pressed

Set when a button is pressed down.

disabled

When the button won’t have any effect or is otherwise non functional.

Properties:
min_size

An array of two integers specifying the minimum width and height of a button, in DIPs.

icon_button_group

A grid controlling the spacing of related icon buttons.

Properties:

no layer support

spacing

An integer number of pixels between each button in the group.

icon_button_control
Small icon-based buttons in the Find, Find in Files,

and Replace panels

Attributes:
selected

When an icon button is toggled on.

left

When the button is the left-most button in a group.

right

When the button is the right-most button in a group.

icon_regex

The button to enable regex mode in the Find, Find in Files and Replace panels.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_case

The button to enable case-sensitive mode in the Find, Find in Files and Replace panels.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_whole_word

The button to enable whole-word mode in the Find, Find in Files and Replace panels.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_wrap

The button to enable search wrapping when using the Find and Replace panels.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_in_selection

The button to only search in the selection when using the Find and Replace panels.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_highlight

The button to enable highlighting all matches in the Find and Replace panels.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_preserve_case

The button to enable preserve-case mode when using the Replace panel.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_context

The button to show context around matches when using the Find in Files panel.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_use_buffer

The button to display results in a buffer, instead of an output panel, when using the Find in Files panel.

Properties:
content_margin

For icons, the margin specifies the dimensions.

icon_use_gitignore
4073

The button to toggle using .gitignore to filter files in the Find in Files panel.

Properties:
content_margin

For icons, the margin specifies the dimensions.

LabelsπŸ”—

label_control

Labels are shown in the Find, Replace, Find in File and Input panels. Additionally, labels are used in the Update window, on textual buttons and for the text in the status_container.

Targeting specific labels can be accomplished by using the "parents" key.

Properties:

font properties

title_label_control

The title label is used in the About window.

Properties:

font properties

Tool TipsπŸ”—

tool_tip_control

Tool tips shown when hovering over tabs and buttons.

Properties:
content_margin

The margin around the tool tip text.

tool_tip_label_control

Text shown in a tool tip

Properties:

font properties

DeprecatedπŸ”—

Color ValuesπŸ”—

Before build 3127, the only way to specify opacity in colors was by using a 4-element array containing all integers from 0 to 255. The fourth element controlled the opacity, such that 0 was fully transparent and 255 was fully opaque. The preferred format is now to use a float from 0.0 to 1.0.

ObsoleteπŸ”—

As the UI of Sublime Text has adapted over time, certain elements and properties are no longer applicable or supported.

ElementsπŸ”—

The panel_button_control element was removed from the status bar and replaced by sidebar_button_control.

4050

The sheet_container_control element is never visible to users in recent versions of Sublime Text.

An element named icon_reverse used to exist in the find panel to control if searching would move forward or backwards in the view. This is now controlled by the Find and Find Prev buttons.

The element named quick_panel_score_label is no longer present in the Goto Anything quick panel.

PropertiesπŸ”—

The blur property used to be supported to blur the pixel data behind an element, however it is not currently supported for implementation reasons.

CustomizationπŸ”—

Users can customize a theme by creating a file with new rules that will be appended to the original theme definition.

To create a user-specific customization of a theme, create a new file with the same filename as the theme, but save it in the Packages/User/ directory.

For example, to customize the Default theme, create a file named Packages/User/Default.sublime-theme. Adding the following rules to that file will increase the size of the text in the sidebar.

[
    {
        "class": "sidebar_heading",
        "font.size": 15,
    },
    {
        "class": "sidebar_label",
        "font.size": 14
    }
]