Sublime Text is able to run build programs such as 'make', either when a key in pressed (F7 by default), or when a file is saved.
The build system to use can be select from the Tools/Build System menu. If a project is open, the selected build system will be remembered for the project.
The contents of the Tools/Build System menu is found by enumerating all of the .sublime-build files under the packages directory, which can be accessed via Preferences/Browse Packages. .sublime-build files are a simple key-value, text based format. A simple example is:
build make lineNumberRegex ^(...*?):([0-9]*):?([0-9]*) showWhenFinished true workingDir $ProjectDir
There are four keys of interested here: 'build', 'lineNumberRegex', 'showWhenFinished', 'workingDir'. The meaning of these is:
[Finished in 1.029 seconds]will be appended to the build output. If not specified, it defaults to true.
Another, even simpler example:
build "C:\Program Files\SomeApp\SomeApp.exe" "$File"
This will launch SomeApp.exe with the current file as a command line argument.
In the above examples, you may have noticed a few variables being used: $ProjectDir in the first example, and $File in the second. The full list of these is:
Snippet style formatting can be used with these variables, for example:
This will emit the name of the current project if there is one, otherwise
This will emit the name of the current file, replacing
After pressing F7, you can see the command that was actually run by taking a look in the Console (via View/Console).
If you're getting an error like
'make' is not recognized as an internal or external command, operable program or batch file, try running same command in a command prompt and ensuring it works there.